Fully Automatic Pistol Stealth Build | Fallout 76

Fallout 76 Automatic Pistol Build

Fallout 76 Automatic Pistol Build

(QUICK NOTE: These Builds are usable but NOT updated past the Steel Reign update. Until I get a chance to update all the builds, these should be thought of as more of a build starter)

Automatic Pistol builds in Fallout 76 are pretty universal in how you can use them. This is a pretty standard build that allows you to output some pretty great damage, but at the same time keep you swapping enemy without feeling weaker than a lot of other builds in the game.

S.P.E.C.I.A.L.

Fallout 76 Plasma Pistol Flamer Build

Perk Cards (Solo)

Perk Cards (Team)

Legendary Perk Cards

NukesDragons has a FANTASTIC Fallout 76 Character Builder, and if you’re looking to create a build concept BEFORE you go for the real thing, definitely check out:

NukesDragons Character Build Planner & Calculator

Weapons

Automatic Pistols in Fallout 76 come in a couple of different styles, some of them FEELING like they’re meant to be in a different class (because they are actually just straight up submachine guns) but they still fall under the category of Automatic Pistols.

The different types of Auto pistols you can acquire are:

  • 10mm Auto Pistol (can be converted to Single fire)
  • Automatic Gamma Gun
  • Automatic Laser Pistol
  • Automatic Plasma Pistol
  • Pipe Auto Pistol

With each of these weapons being an Automatic Pistol, keep an eye out for these specific perks to get the best damage you can.

Legendary Main Effects:

  1. Bloodied : More Damage the Lower your Health it
  2. Junkie’s : More Damage the more Addictions you have
  3. Anti-Armor : Ignores 50% of your enemies Armor
  4. Two Shot : Fires 2 projectiles per 1 shot
  5. Furious : Damage Increases every Consecutive Shot

Legendary Major Effects:

  1. 25% Increased Fire Rate
  2. 50% Limb Damage
  3. +10% Damage While Aiming

Legendary Minor Effects:

  1. 15% Faster Reload
  2. 25% Less VATS Action Point Cost
  3. 1 Agility
  4. 1 Perception

Armor

With the Automatic Pistol build, I would recommend NOT using power armor, just simply running any kind of regular armor that you prefer. Below I’ll show you what my personal favorite armor to wear is, it’s end-game stuff though so you might need to wear some of the basic stuff if you don’t have yourself the funds to purchase the expensive ones.

Under Armor

Under Armor can be one of the most essential pieces to your build, simply because it adds so much straight up damage resistance and SPECIAL bonuses. Remember, you DO NOT receive under armor bonuses while in Power Armor, you will only get the benefits from the Power Armor itself.

The best one you’ll want to try and get is the Secret Service under armor providing:

  • +15 Damage resistance
  • +15 Energy Resistance
  • +15 Radiation Resistance

With Shielded Lining:

  • +4 Strength
  • +2 Perception
  • +4 Endurance

If you can’t get this under armor yet, which new players won’t for a good while, stick with any others you can get along the way, modding them with what you can! (Collect those plans!)

Regular Armor

Regular armor is totally up to the user on which they wear, but for basic armor you’re going to want to go with Secret Service armor, which is purchased with Gold Bullion after completing the Wastelander’s main campaign. It provides an insane amount of armor, better than anything else, and the ONLY problem is that you need to buy it at the extremely expensive price and then HOPE you roll some good perks on it.

By the way, quick note, if you’re wanting to use a bloodied build with the Automatic Pistol (which is where Nerd Rage comes in handy, and damage goes crazy) you’ll want to definitely stick to either Unyielding or Bolstering if you’re dying a lot.

If you can’t get Secret Service armor just yet, don’t worry about it, as long as you have armor like Combat Armor, Brotherhood Recon, or Marine Armor. Speaking of perks, these are the ones you’ll want to look out for:

Legendary Main Effects:

  1. Unyielding
  2. Bolstering
  3. Vanguard’s

Legendary Major Effects:

  1. Any of the +1 to SPECIAL
  2. Powered

Legendary Minor Effects:

  1. 50% More durability
  2. Receive 15% less Limb Damage
  3. Ammo Weight Reduced by 20%
  4. Weapon Weight Reduced by 20%
  5. Food, Drink, and Chem Weight reduced by 20%
  6. Junk Weight Reduced by 20%

Power Armor

Just like regular Armor, Power Armor also has it’s “better” versions that are pretty much just superior to the rest. If you’re rocking Power Armor with a Auto Pistol build, you’ll want to get T-65. The T-65 Power Armor provides the absolute highest amount of damage resistances as possible, but also costs a fortune in Gold Bullion to purchase all the plans, so once again, use what you can. T-60, X-01, and Ultracite Power Armors are quite easy to come across just by completing the Enclave and Brotherhood questlines.

For Power Armor Mods (because you’ll definitely want to mod them to make them the best) you’re wanting to look for:

  • Helmet: Internal Database – +2 Intelligance
    • Targeting Hud – Highlights Living Targets
  • Torso: Emergency Protocols – Benefits from being Bloodied
    • Jet Pack is also helpful
  • Arms: None of them will really help out a lot, don’t waste bullion
  • Legs: Calibrated Shocks – Carry weight +50 per mod

Buffs

This is for those of you that enjoy going out and absolutizing maximizing the damage output you can deal with your builds. Little do a lot of folks realize, taking the right foods and drastically boost the performance of your build, making it beyond worth it to gather these quick items.

Food/Soup

  • Grilled Radstag: 
    • Super Easy to make, increases Carry weight by +20
  • Pumpkin Pie: 
    • Max Health +40
  • Smoked Mirelurk Filets: 
    • +250 HP and +30 Carry Weight
  • Blight Soup:
    • Critical Damage +20%
  • Megasloth Mushroom Soup: 
    • Critical Damage +20%

    Drink

    • High Voltage Bock:
      • +15 Energy Damage BUT Increases the Condition Cost by 15%
    • Firecracker Berry Juice: 
      • +10% Critical Damage
    • Hard Lemonade: 
      • +30 Max AP and +10 AP Regen
    • Steeped Tea Thistle/Sweet Mutfruit Tea:
      • Critical Hit +20%

      Mutations

      • Marsupial
        • Carry Weight +20%, +Jump Height
      • Adrenal Reaction
        • Higher Weapon Damage the lower your HP
      • Speed Demon
        • +20 Faster Movement Speed +20% Faster Reload

        Drugs

        • Overdrive
          • +15% Damage, +15% Critical Damage
        • Pyscho
          • +25 Damage Resistance, +15% Damage
        • Pyschobuff
          • +25% Damage, Strength/Endurance +3, Max HP +65

        Magazines & Bobbleheads

        Thing about Magazines is that there are SO MANY of them that is can make it difficult to pick and choose between them all, whereas Bobbleheads are quite a bit easier as there are FAR less. Here are just my few suggestions:

        Magazines:

        • Guns & Bullets #3 – “Little Guns for the Ladies”
          • +30% Critical Damage with Ballistic Guns
        • Guns & Bullets #9 – “Plasma: The Weapon of Tomorrow”
          • +30% Critical Damage with Plasma Weapons
        • Live & Love #2 – “Nuke-The-Man”
          • +5% Damage when in a Team
        • Tesla Science #7 – “U.S. Army Goes to Space”
          • +30% Energy Gun Critical Damage
        • Tesla Science #8 – “10 Number 1 Hits!!!”
          • +15% Critical Damage

        BobbleHeads:

        • Small Guns
          • +20% Damage with Small Weapons
        • Energy Weapons
          • +25% Damage with Energy Weapons

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