(QUICK NOTE: These Builds are usable but NOT updated past the Steel Reign update. Until I get a chance to update all the builds, these should be thought of as more of a build starter)
With the right Non-Automatic rifle in Fallout 76, you can EASILY destroy your enemies with either just one, or sometimes a couple, well placed shots. Here is a Non-automatic build to help you get started!
S.P.E.C.I.A.L.
Perk Cards (Solo)
Perk Cards (Team)
Legendary Perk Cards
NukesDragons has a FANTASTIC Fallout 76 Character Builder, and if you’re looking to create a build concept BEFORE you go for the real thing, definitely check out:
First things first, you want to get a GOOD assortment of weaponry to use as a Non-automatic rifle build. The reason being: Easy Non-automatic rifle has very specific benefits, but also some downsides. Regardless, with the right legendary perks you won’t need to think too hard about the bad side of these guns if you can kill your enemies quick.
Whatever Non-automatic rifle you roll, these are the legendary’s you want to keep your eyes out for!
Legendary Main Effects:
Bloodied : More Damage the Lower your Health it
Junkie’s : More Damage the more Addictions you have
Anti-Armor : Ignores 50% of your enemies Armor
Instigating: Enemies at full health take double damage
Two Shot : Fires 2 projectiles per 1 shot
Furious : Damage Increases every Consecutive Shot
Also depends on the rifle, black powered is NOT good with this.
Legendary Major Effects:
+50% VATS Critical shot Damage
+33% VATS Hit Chance
50% Limb Damage
+10% Damage While Aiming
Legendary Minor Effects:
15% Faster Reload
25% Less VATS Action Point Cost
1 Agility
1 Luck
1 Perception
The one other thing you’ll want to considering is modifying the gun to maximize its damage, cause you can always squeeze more outta guns once you start slapping mods on them.
Armor
With the Non-automatic Rifle build, you can decide for yourself whether or not you want to use power armor, as regular armor will do just fine. Below I’ll show you what my personal favorite armor to wear is, it’s end-game stuff though so you might need to wear some of the basic stuff if you don’t have yourself the funds to purchase the expensive ones.
Under Armor
Under Armor can be one of the most essential pieces to your build, simply because it adds so much straight up damage resistance and SPECIAL bonuses. Remember, you DO NOT receive under armor bonuses while in Power Armor, you will only get the benefits from the Power Armor itself.
The best one you’ll want to try and get is the Secret Service under armor providing:
+15 Damage resistance
+15 Energy Resistance
+15 Radiation Resistance
With Shielded Lining:
+4 Strength
+2 Perception
+4 Endurance
If you can’t get this under armor yet, which new players won’t for a good while, stick with any others you can get along the way, modding them with what you can! (Collect those plans!)
Regular Armor
Regular armor is totally up to the user on which they wear, but when we’re talking about Rifle builds… well, actually any build pretty much, you’re going to want to go with Secret Service armor, which is purchased with Gold Bullion after completing the Wastelander’s main campaign. It provides an insane amount of armor, better than anything else, and the ONLY problem is that you need to buy it at the extremely expensive price and then HOPE you roll some good perks on it.
By the way, quick note, if you’re wanting to use a bloodied build with Non-automatic Rifles (which is where Nerd Rage comes in handy, and damage goes crazy) you’ll want to definitely stick to either Unyielding or Bolstering if you’re dying a lot.
If you can’t get Secret Service armor just yet, don’t worry about it, as long as you have armor like Combat Armor, Brotherhood Recon, or Marine Armor. Speaking of perks, these are the ones you’ll want to look out for:
Legendary Main Effects:
Unyielding
Bolstering
Vanguard’s
Legendary Major Effects:
Any of the +1 to SPECIAL
Powered
Legendary Minor Effects:
50% More durability
Receive 15% less Limb Damage
Ammo Weight Reduced by 20%
Weapon Weight Reduced by 20%
Food, Drink, and Chem Weight reduced by 20%
Junk Weight Reduced by 20%
Power Armor
Just like regular Armor, Power Armor also has it’s “better” versions that are pretty much just superior to the rest. If you’re rocking Power Armor with a Non-automatic Rifle build, you’ll want to get T-65. The T-65 Power Armor provides the absolute highest amount of damage resistances as possible, but also costs a fortune in Gold Bullion to purchase all the plans, so once again, use what you can. T-60, X-01, and Ultracite Power Armors are quite easy to come across just by completing the Enclave and Brotherhood questlines.
For Power Armor Mods (because you’ll definitely want to mod them to make them the best) you’re wanting to look for:
Helmet: Internal Database – +2 Intelligance
Targeting Hud – Highlights Living Targets
Torso: Emergency Protocols – Benefits from being Bloodied
Jet Pack is also helpful
Arms: None of them will really help out a lot, don’t waste bullion
Legs: Calibrated Shocks – Carry weight +50 per mod
Buffs
This is for those of you that enjoy going out and absolutizing maximizing the damage output you can deal with your builds. Little do a lot of folks realize, taking the right foods and drastically boost the performance of your build, making it beyond worth it to gather these quick items.
Food/Soup
Grilled Radstag:
Super Easy to make, increases Carry weight by +20
Pumpkin Pie:
Max Health +40
Smoked Mirelurk Filets:
+250 HP and +30 Carry Weight
Blight Soup:
Critical Damage +20%
Megasloth Mushroom Soup:
Critical Damage +20%
Drink
High Voltage Bock:
+15 Energy Damage BUT Increases the Condition Cost by 15%
Firecracker Berry Juice:
+10% Critical Damage
Hard Lemonade:
+30 Max AP and +10 AP Regen
Steeped Tea Thistle/Sweet Mutfruit Tea:
Critical Hit +20%
Mutations
Marsupial
Carry Weight +20%, +Jump Height
Adrenal Reaction
Higher Weapon Damage the lower your HP
Speed Demon
+20 Faster Movement Speed +20% Faster Reload
Drugs
Overdrive
+15% Damage, +15% Critical Damage
Pyscho
+25 Damage Resistance, +15% Damage
Pyschobuff
+25% Damage, Strength/Endurance +3, Max HP +65
Magazines & Bobbleheads
Thing about Magazines is that there are SO MANY of them that is can make it difficult to pick and choose between them all, whereas Bobbleheads are quite a bit easier as there are FAR less.
Once again, depending on what KIND of Rifle you’re using, you’ll want to use the specific magazines for the benefits. Here are just my few suggestions:
Magazines:
Guns & Bullets #3 – “Little Guns for the Ladies”
+30% Critical Damage with Ballistic Guns
Guns & Bullets #9 – “Plasma: The Weapon of Tomorrow”